The instrument panel

Top of Descent Calculator

Altitude to lose and groundspeed in — distance to start down and the descent rate for a 3° path out.

START DESCENT

DESCENT RATE · 3° PATH
TIME IN DESCENT

For training and reference · verify with official sources and your POH before flight · no tool on this site renders a go / no-go judgment

Why 3:1 works

A 3° slope drops about 318 ft per NM; call it three miles per thousand feet and the arithmetic fits in your head. The rate that holds the slope is groundspeed × 5 — five times 120 kt is 600 fpm, which is also a comfortable, ear-friendly rate for passengers in an unpressurized airplane.

Descending into a high-elevation field? Remember the airport sits at its density altitude, not its chart elevation, when it is time for the go-around performance you briefed.

Frequently asked questions

What is the 3:1 rule?

Three miles of ground track per thousand feet of altitude — the geometry of a roughly 3° descent path, the same slope as an ILS glideslope. Losing 10,000 ft takes about 30 NM; add a mile per 10 kt of speed you plan to bleed off.

What descent rate holds a 3° path?

Groundspeed × 5. At 120 kt over the ground that is about 600 fpm; at 150 kt, 750 fpm. It scales automatically with tailwinds — more groundspeed needs more rate for the same slope.

Does the rule change with wind?

The rule already uses groundspeed, so wind is built in — but it changes en route as winds shift. A strong tailwind on descent means starting down earlier and carrying a higher rate. Recheck the numbers when the groundspeed readout changes materially.